2 | Teddy |
1 | BK |
1 | Trent |
1 | Judge |
1 | Brien Croft |
Seat | Deck | Player | Record |
Legendary Artifact — Equipment
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip {2}
10 Wins 7 Losses 1 Draws 1 Trophies
Played in the Maindeck 100% of the time.
Many pip agro | Marlin | 1-1-1 | Main |
Grixis Cereal Killer | Teddy | 2-1-0 | Main |
Mono Red Agro Card Advantage | BK | 3-0-0 | Main |
Temur Value | Matt | 2-1-0 | Main |
Unnamed Discard value pile | Marlin | 1-2-0 | Main |
Date | Ruling |
---|---|
2005-02-01 | If the “target creature gets -1/-1 until end of turn” mode is chosen, the target creature must also be announced. |
2005-02-01 | Umezawa’s Jitte’s activated ability generates a modal choice. The choice is made when the ability is activated. |
2005-02-01 | If the Jitte is moved after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that is equipped when the ability resolves. |
2005-02-01 | The ability can be used any time Umezawa’s Jitte’s controller has priority — only the “target creature” choice has additional requirements. Choosing the “Equipped creature gets +2/+2 until end of turn” mode does nothing if the Jitte isn’t equipped to a creature when the ability resolves. |
2005-02-01 | If the Jitte leaves the battlefield after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that was most recently equipped once the ability resolves. |