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Seat Deck Player Record
Pteramander
{U}

Creature — Salamander Drake

Flying
{7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

1/1

Record

3 Wins 2 Losses 1 Draws 0 Trophies

Played in the Maindeck 50% of the time.

Date Ruling
2019-01-25 You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won’t put any +1/+1 counters on it.
2019-01-25 Pteramander’s activated ability can’t reduce itself to less than {U} to activate.
2019-01-25 If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.